I've done a lot of bug fixes, and getting very close to Open Beta Release (check it out!)
Here's what's fixed
+ answerSubmitted after host submits is just broken (Fixed [stupid made a null dictionary???]
+ Host Select Answer screen is empty (Fixed)
+ selansGO>submitAnswer where if the answer was not wrong, it'd call SubmitAnswer with isHost set to false (Fixed)
+ Wrong Submitted Errors at ResetUILabelsDictionaryValue() (Fixed)
Here's what's (currently) left to fix
+ Board UI overlaps everything
+ Multiple players are added to the playerlist (check on player join)
Here's what's fixed
+ Server will kick host for cheating when the answer is submitted (see client bugs list/fixed)
+ Server will assign the host as a player (Fixed)
+ Server will set playerisAnswering to false after the question is submitted (Fixed)
+ Server will send all players back to lobby after host inputs question (Fixed)
+ Server loop sends sendMessageBox() for the question (Fixed)
Here's what's (currently) left to fix
+ Host is set to null after 1 round is ended. (Maybe Client?)
+ Server doesn't end player's turn correctly on wrong answer (idk)
Sorry, I thought that was funny, here's some screenshots for bug fixes.
Still 93%, but there's more going on behind the scenes. Open Beta hopefully soon! (check in here)